typedef struct ucall_client_handle_t * ucall_client_t; At a high level, a client is responsible for:
- Establishing connections to one or more servers, reusing encryption keys between requests.
- Following redirects chains automatically, unless disabled.
- Driving accepted calls when the application polls for completions.
See also
- Deals with
ucall_received_http_response_t. - Use with
ucall_client_init()anducall_client_free()for lifetime. - Use
ucall_client_call()for logic.